C++
Java
Spring
Java Script
Type Script
Python
Html
Sass
React
Docker
Node JS
Git
Built a clone of the addictive side-scroller game: Flappy bird. Implemented core game logic and sounds using Java, Android studio and LibGdx. An infinite loop was implemented which would update the screen every 16.66ms i.e. 60 fps and all logic such as collision detection and scores were updated within this loop.
1st place in Hack the Valley V - 500+ participants
This app removes my reliance on sticky notes and efficiently tracks my academic progress. UI Interactivity was implemented using the React framework and styling using Styled Systems. Implemented the backend using ExpressJS. Without app: 26s With app: 9s i.e. a time reduction of 65%.
Custom Implementations of some famous Data Structures and Algorithms in C++
Developed an interactive front-end which provides a clean interface to launch games Implemented core functionality to launch, hide, sort, remove games using Python scripts UI styling and interactivity was implemented using Kodi Incorporated the Xinput api to report information regarding controllers in UI The skin can be viewed here: Play Station 5 Skin
Built a clone of the classic addictive game: Snake. Implemented core game logic and visuals using C++. Incorporated fundamental OOP principles like Inheritance, Abstraction, Encapsulation to provide a clear modular structure
Built a clone of the addictive side-scroller game: Flappy bird. Implemented core game logic and sounds using Java, Android studio and LibGdx. An infinite loop was implemented which would update the screen every 16.66ms i.e. 60 fps and all logic such as collision detection and scores were updated within this loop.
1st place in Hack the Valley V - 500+ participants